Medium Med Packs heal two bars of health (50 HP) which is usually enough to patch up most types of injuries that will be sustained when fighting the Necromorphs, they seem to be the most common form of Med Pack encountered and thus are likely the most commonly used type of Med Pack.The space they take up isn't worth it compared to the larger, more useful Med Packs and they should be sold or stored at the nearest Store as soon as possible. Small Medical Packs only heal one bar of health or 25 HP, making them only suitable for minor injuries and they progressively become less and less useful the longer the game is played and the higher the game's difficulty level.installations on Tau Volantis and the fleet in orbit and the key ingredient is Somatic Gel. It is revealed in Dead Space 3 that Med Pack technology has been available for at least 300 years as there are a great many of them amongst the S.C.A.F. Unlike ammunition, Med Packs take up one inventory slot each and are therefore "unstack-able." In Dead Space, pressing the "quick-heal" button automatically uses the smallest Med Pack in the player's inventory, while in Dead Space 2 and 3, it uses the medium Med Pack if two or more health bars are missing and the small one if only one bar is missing the large Pack is selected only if it is the only one remaining, it must be used manually otherwise. A few Med Packs should always be kept in the Inventory in case of injury. Each container is filled with a cyan gel that can both heal and stabilize even the most grievous wounds inflicted on a person. Med Packs come in small, medium, and large sizes.
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